#include <HankelTransform.H>
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| using | RealVector = amrex::Gpu::DeviceVector< amrex::Real > |
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◆ RealVector
◆ HankelTransform()
| HankelTransform::HankelTransform |
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const int |
hankel_order, |
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const int |
azimuthal_mode, |
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const int |
nr, |
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const amrex::Real |
rmax |
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◆ getSpectralWavenumbers()
| const RealVector& HankelTransform::getSpectralWavenumbers |
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inline |
◆ HankelForwardTransform()
| void HankelTransform::HankelForwardTransform |
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amrex::FArrayBox const & |
F, |
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int const |
F_icomp, |
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amrex::FArrayBox & |
G, |
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int const |
G_icomp |
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◆ HankelInverseTransform()
| void HankelTransform::HankelInverseTransform |
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amrex::FArrayBox const & |
G, |
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int const |
G_icomp, |
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amrex::FArrayBox & |
F, |
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int const |
F_icomp |
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) |
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◆ m_invM
◆ m_kr
◆ m_M
◆ m_nk
| int HankelTransform::m_nk |
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private |
◆ m_nr
| int HankelTransform::m_nr |
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private |
The documentation for this class was generated from the following files:
- /home/docs/checkouts/readthedocs.org/user_builds/warpx/checkouts/20.10/Source/FieldSolver/SpectralSolver/SpectralHankelTransform/HankelTransform.H
- /home/docs/checkouts/readthedocs.org/user_builds/warpx/checkouts/20.10/Source/FieldSolver/SpectralSolver/SpectralHankelTransform/HankelTransform.cpp