WarpX
CollisionBase.H
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1 /* Copyright 2020 David Grote
2  *
3  * This file is part of WarpX.
4  *
5  * License: BSD-3-Clause-LBNL
6  */
7 #ifndef WARPX_PARTICLES_COLLISION_COLLISIONBASE_H_
8 #define WARPX_PARTICLES_COLLISION_COLLISIONBASE_H_
9 
11 
12 #include <AMReX_REAL.H>
13 #include <AMReX_Vector.H>
14 
15 #include <string>
16 
18 {
19 public:
20 
21  CollisionBase (std::string collision_name);
22 
23  virtual void doCollisions (amrex::Real /*cur_time*/, MultiParticleContainer* /*mypc*/ ){}
24 
25  CollisionBase(CollisionBase const &) = delete;
26  CollisionBase(CollisionBase &&) = delete;
27  CollisionBase & operator=(CollisionBase const &) = delete;
28 
29  virtual ~CollisionBase() = default;
30 protected:
31 
32  amrex::Vector<std::string> m_species_names;
33  int m_ndt;
34 
35 };
36 
37 #endif // WARPX_PARTICLES_COLLISION_COLLISIONBASE_H_
Definition: MultiParticleContainer.H:64
int m_ndt
Definition: CollisionBase.H:33
amrex::Vector< std::string > m_species_names
Definition: CollisionBase.H:32
CollisionBase(std::string collision_name)
Definition: CollisionBase.cpp:11
Definition: CollisionBase.H:17
CollisionBase & operator=(CollisionBase const &)=delete
virtual void doCollisions(amrex::Real, MultiParticleContainer *)
Definition: CollisionBase.H:23
virtual ~CollisionBase()=default