8 #ifndef WARPX_PARTICLES_PUSHER_UPDATEPOSITION_H_ 9 #define WARPX_PARTICLES_PUSHER_UPDATEPOSITION_H_ 13 #include <AMReX_REAL.H> 14 #include <AMReX_FArrayBox.H> 20 AMREX_GPU_HOST_DEVICE AMREX_INLINE
21 void UpdatePosition(amrex::ParticleReal&
x, amrex::ParticleReal& y, amrex::ParticleReal&
z,
22 const amrex::ParticleReal
ux,
const amrex::ParticleReal uy,
const amrex::ParticleReal
uz,
23 const amrex::Real dt )
27 constexpr amrex::Real inv_c2 = 1._rt/(PhysConst::c*PhysConst::c);
30 const amrex::Real inv_gamma = 1._rt/std::sqrt(1._rt + (ux*ux + uy*uy + uz*uz)*inv_c2);
32 x += ux * inv_gamma * dt;
33 #if (AMREX_SPACEDIM == 3) || (defined WARPX_DIM_RZ) // RZ pushes particles in 3D 34 y += uy * inv_gamma * dt;
36 amrex::ignore_unused(y);
38 z += uz * inv_gamma * dt;
41 #endif // WARPX_PARTICLES_PUSHER_UPDATEPOSITION_H_
def x
Definition: read_lab_particles.py:25
def uz
Definition: read_lab_particles.py:29
def z
Definition: read_lab_particles.py:26
def ux
Definition: read_lab_particles.py:28
AMREX_GPU_HOST_DEVICE AMREX_INLINE void UpdatePosition(amrex::ParticleReal &x, amrex::ParticleReal &y, amrex::ParticleReal &z, const amrex::ParticleReal ux, const amrex::ParticleReal uy, const amrex::ParticleReal uz, const amrex::Real dt)
Push the particle's positions over one timestep, given the value of its momenta ux, uy, uz
Definition: UpdatePosition.H:21