8 #ifndef WARPX_PARTICLES_PUSHER_UPDATEMOMENTUM_BORIS_H_ 9 #define WARPX_PARTICLES_PUSHER_UPDATEMOMENTUM_BORIS_H_ 11 #include <AMReX_REAL.H> 15 AMREX_GPU_HOST_DEVICE AMREX_INLINE
17 amrex::ParticleReal&
ux, amrex::ParticleReal& uy, amrex::ParticleReal&
uz,
18 const amrex::ParticleReal Ex,
const amrex::ParticleReal Ey,
const amrex::ParticleReal Ez,
19 const amrex::ParticleReal Bx,
const amrex::ParticleReal By,
const amrex::ParticleReal Bz,
20 const amrex::Real q,
const amrex::Real m,
const amrex::Real dt )
24 const amrex::Real econst = 0.5_rt*q*dt/m;
31 constexpr amrex::Real inv_c2 = 1._rt/(PhysConst::c*PhysConst::c);
32 const amrex::Real inv_gamma = 1._rt/std::sqrt(1._rt + (ux*ux + uy*uy + uz*uz)*inv_c2);
35 const amrex::Real tx = econst*inv_gamma*Bx;
36 const amrex::Real ty = econst*inv_gamma*By;
37 const amrex::Real tz = econst*inv_gamma*Bz;
38 const amrex::Real tsqi = 2._rt/(1._rt + tx*tx + ty*ty + tz*tz);
39 const amrex::Real sx = tx*tsqi;
40 const amrex::Real sy = ty*tsqi;
41 const amrex::Real sz = tz*tsqi;
42 const amrex::Real ux_p = ux + uy*tz - uz*ty;
43 const amrex::Real uy_p = uy + uz*tx - ux*tz;
44 const amrex::Real uz_p = uz + ux*ty - uy*tx;
46 ux += uy_p*sz - uz_p*sy;
47 uy += uz_p*sx - ux_p*sz;
48 uz += ux_p*sy - uy_p*sx;
55 #endif // WARPX_PARTICLES_PUSHER_UPDATEMOMENTUM_BORIS_H_
def uz
Definition: read_lab_particles.py:29
AMREX_GPU_HOST_DEVICE AMREX_INLINE void UpdateMomentumBoris(amrex::ParticleReal &ux, amrex::ParticleReal &uy, amrex::ParticleReal &uz, const amrex::ParticleReal Ex, const amrex::ParticleReal Ey, const amrex::ParticleReal Ez, const amrex::ParticleReal Bx, const amrex::ParticleReal By, const amrex::ParticleReal Bz, const amrex::Real q, const amrex::Real m, const amrex::Real dt)
Push the particle's positions over one timestep, given the value of its momenta ux, uy, uz
Definition: UpdateMomentumBoris.H:16
def ux
Definition: read_lab_particles.py:28