WarpX
BackgroundMCCCollision Member List

This is the complete list of members for BackgroundMCCCollision, including all inherited members.

BackgroundMCCCollision(std::string const &collision_name)BackgroundMCCCollision
BackgroundMCCCollision(BackgroundMCCCollision const &)=deleteBackgroundMCCCollision
BackgroundMCCCollision(BackgroundMCCCollision &&)=deleteBackgroundMCCCollision
CollisionBase(const std::string &collision_name)CollisionBase
CollisionBase(CollisionBase const &)=deleteCollisionBase
CollisionBase(CollisionBase &&)=deleteCollisionBase
doBackgroundCollisionsWithinTile(WarpXParIter &pti, amrex::Real t)BackgroundMCCCollision
doBackgroundIonization(int lev, amrex::LayoutData< amrex::Real > *cost, WarpXParticleContainer &species1, WarpXParticleContainer &species2, amrex::Real t)BackgroundMCCCollision
doCollisions(amrex::Real cur_time, amrex::Real dt, MultiParticleContainer *mypc) overrideBackgroundMCCCollisionvirtual
get_ndt() constCollisionBaseinline
get_nu_max(amrex::Vector< ScatteringProcess > const &mcc_processes) constBackgroundMCCCollision
init_flagBackgroundMCCCollisionprivate
ionization_flagBackgroundMCCCollisionprivate
m_background_density_funcBackgroundMCCCollisionprivate
m_background_density_parserBackgroundMCCCollisionprivate
m_background_massBackgroundMCCCollisionprivate
m_background_temperature_funcBackgroundMCCCollisionprivate
m_background_temperature_parserBackgroundMCCCollisionprivate
m_ionization_processesBackgroundMCCCollisionprivate
m_ionization_processes_exeBackgroundMCCCollisionprivate
m_mass1BackgroundMCCCollisionprivate
m_max_background_densityBackgroundMCCCollisionprivate
m_ndtCollisionBaseprotected
m_nu_maxBackgroundMCCCollisionprivate
m_nu_max_ionizBackgroundMCCCollisionprivate
m_scattering_processesBackgroundMCCCollisionprivate
m_scattering_processes_exeBackgroundMCCCollisionprivate
m_species_namesCollisionBaseprotected
m_total_collision_probBackgroundMCCCollisionprivate
m_total_collision_prob_ionizBackgroundMCCCollisionprivate
operator=(BackgroundMCCCollision const &)=deleteBackgroundMCCCollision
operator=(BackgroundMCCCollision &&)=deleteBackgroundMCCCollision
CollisionBase::operator=(CollisionBase const &)=deleteCollisionBase
CollisionBase::operator=(CollisionBase const &&)=deleteCollisionBase
~BackgroundMCCCollision() override=defaultBackgroundMCCCollision
~CollisionBase()=defaultCollisionBasevirtual